Friday, July 17, 2009

CTF!

The long awaited game of CTF, was really happy with it even though it could have gone a lot better. A bunch of traceurs were playing (all on the same team of course) and I was there with Crisis. We were on the blue team, there was a red team as well. Did pretty well mostly, social stealth was a big thing here, was not dark out yet so walking around looking bogged down by the heat got you far and usually left you unnoticed. Most of the time people did realize I wasn't supposed to be on their side I used some wall runs and low jumps over things to evade them, speed helps a lot too. I went in a black tank top with black cargo sweats, my waterboats and a black bandanna, Crisis wore the navy blue BDU pants and a black tee. Overall was a good time. Parkour was super useful here for both reach and escape (as it was intended), moved through construction sites, yards, streets and a variety of places to move in on the flag.
Here's the downside: Police cops ruined our game. After some how acquiring a map they patrolled the play area constantly and started to spread deception. Police officers told us (people playing) that someone had gotten hit by a car and the game was paused/cancelled/delayed, wasn't true at all. Later they shut the game down under the pretense that we didn't have a permit, I didn't know you needed a permit to run down the street.
Lessons learned:
Be aware of police if I ever set up a game of this sort (which I'm considering)
Social stealth works really well, adapt a look that works for the situation and walk past sentries.
Most people will rush in situations like this if they get into groups, not much tactics, especially on the defensive side.

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